After 2 years, Path To Oblivion is finally here! Links to the app below:
What happens when you take a simple puzzle game and push it to its limits?
I present to you:
Path To Oblivion – simple rules and extremely easy to pick up, but progressively more difficult levels (culminating in a level that was so hard that it even gave me, the level creator, trouble to solve).
The concept of the game: move left, right, up, and down, one tile at a time, removing tiles until the entire level is clear.
I’ve created some fairly difficult levels with only these yellow tiles (more on this in the Path To Oblivion design philosophy page), but to make things even more interesting and even harder, I’ve introduced other kinds of tiles as well:
Since you’ve bothered to scroll all the way to the bottom of this page, why not give the game a try?